![]() ![]() I also plan on making more variants of some specific objects, like the tables and lamps. It does not include any gore/corpses, or cages, or a couple random objects (like the zappers or science table). Right now this pack is NOT 100% complete. Some have extra functionality the stove is switchable on and off, and the glowing bubbles have args that control their display behavior. Objects also have dynamic lights and brightmaps as applicable. This pack includes the vast majority of decorative objects from Wolf 3D, both in their "original" form and coloration (minus the shadows), as well as variants with new colors, textures, or lighting, most of which are designed to fit the Doom style better. So I decided to really concentrate on finishing this since there was an odd chance you guys might want to use some stuff from here. By coincidence, I had gotten motivated to resume working on it right around the time the WolfenDoom BoA project thread was launched. That wound up being a lot of work, so I didn't get to it before the hack attack. Then I was asked if I could make modified versions of the objects that better fit the art style. My original plan was just to rip Wolf 3D's stuff and remove the shadows so they'd fit into Doom better, but then I got asked to also include the Spear of Destiny and Lost Episodes stuff. This was a pack of objects I started working on a while ago, well before the hack attack. ![]()
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